I'm on Patreon!
You guys know I make games now, right? Course you do! If not, have a little gander at press1 Games and my game Plurum. This is just a little update to let everyone know that I now have a Patreon set up! If you don't know what that is, Patreon
Parsing JSON files in Unity
Coming from a web development background, when faced with the challenge of loading maps into Plurum, I turned to JSON as a format. It's easily human-readable and it's simple. At least, it is in Javascript. Parsing it with C#? Not so much. But thankfully Unity have helped out on this
Colorlog, or, the URL as database and why you should care
I recently launched a little app named Colorlog. It was born from an urge to document my current travels around the world in some other way than meticulously writing down every event of my days in a diary. Some way personal, and emotionally powerful, and more... raw than that. The
Introducing GTCA: make your Ghost themes super configurable
So you're in the business of making themes for the Ghost blogging platform. Great! You write your beautiful theme, you craft markup using the Handlebars templating system, you style it lovingly... but something's a little annoying. Your theme's users will want to include comments on their blog. And analytics, usually.
BB-8 loading spinner with CSS animations
I wanted to flex (hoho) my CSS muscles and learn something about animation, so I went ahead and jumped on the Star Wars bandwagon. I give you my little BB-8 loading spinner! See the Pen BB8 loading spinner by Jack Preston (@unwttng) on CodePen. It's on Codepen so feel free
bleak theme by Jack Preston